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[Talk-cz] [OSM-talk] Long Ways and API 0.6

Vlákno 8.2. - 8.2.2009, počet zpráv: 2


8.2.2009 06:26:44 (#1)
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<singularita at gmail.com>
306
In Czech republic there are many forests that does not fit into the new limit. Splitting them is not exactly easy, as most of them are multipolygons and you have to manually move inner parts between multipolygon relations in JOSM (2000+ nodes forest usually have about 20-100 inner parts). Sometimes splitting them will create and "artificial" boundary, though usually they can be split "intelligently" (like along roads or rivers...) Since the API will be set up in more than a month, maybe the long ways will get fixed, but if not, perhaps for some short time we could have the limit enforced only on new ways and on old ways we cold have temporarily a higher limit till the remaining ways get fixed. Are those few long ways a big performance problem, or could the limit be raised? Raising to at least 2500 will mean much less ways that needs fixing, as many are only slighty over the limit :) Limit on number of nodes in a way can be bypassed by splitting the polygon or way in multiple parts, but for relations it could be worse, as if there is route which is heavily fragmented due to many tunnels and bridges, thus consisting of many ways, it can exceed the limit and there is no easy workaround like splitting polygon/ways into multiple parts. Martin

8.2.2009 06:50:10 (#2)
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MP

<singularita at gmail.com>
306
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> In Czech republic there are many forests that does not fit into the...
Oops, jsem střevo,to mělo jít do talk a ne do talk-cz ... Martin

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